Each feeding uses the Mag’s current feeding table. The same Mag may use different tables at different stages.
Stage 0:Mag
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
Stage 1:Kalki, Varuna, Vritra
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
Stage 2:Ashvinau, Namuci, Marutah, Rudra, Sumba
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
Stage 2:Mitra, Tapas, Surya
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
Stage 2:Vayu
Stage 3:Apsaras, Bhirava, Kaitabha, Kama, Kumara, Ushasu, Varaha
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
Stage 3:Durga, Garuda, Ila, Nandin, Ribhava, Sita, Soma, Yaksa
Stage 4:Deva, Rukmin, Sato
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
Stage 3:Andhaka, Bana, Kabanda, Madhu, Marica, Naga, Naraka, Ravana
Stage 4:Bhima, Pushan, Rati
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
Stage 4:Cell Mags, Diwari, Nidra, Savitri
| Item | DEF | POW | DEX | MIND | Synchro | IQ |
|---|
These 18 colours are available through character creation or box drops on the original Blue Burst servers. Click a hex value to copy it.


















At character creation, the starting Mag colour depends on the chosen class and costume coordinates. Coordinates use row–column notation: for example, 2-1 means row 2, column 1 of the costume selector. If a cell lists several coordinates, any of them gives that colour.— means that class cannot get the colour at character creation, but it can still appear on Mags dropped from boxes.
| Colour | Hex value | Hunter | Ranger | Force | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| HUmar | HUnewearl | HUcast | HUcaseal | RAmar | RAmarl | RAcast | RAcaseal | FOmar | FOmarl | FOnewm | FOnewearl | ||
| RedRed | #FF3319 | 2-1 | 1-1 | 1-1 | 1-1 | 1-1 | 1-1 · 2-1 | 1-1 | 1-8 · 2-1 | 1-1 | 1-1 · 2-1 | 1-8 | 1-1 |
| BlueBlue | #3333FF | 1-2 | 1-2 · 2-2 · 2-9 | 1-2 · 1-8 · 3-2 | 1-2 · 2-2 | 1-2 | 2-2 · 2-8 | 1-2 · 2-2 · 2-8 · 3-3 | 2-2 | 1-2 · 2-8 | 1-2 · 1-9 | 1-2 · 2-2 | 1-2 · 2-2 · 2-9 |
| YellowYellow | #FFE619 | 1-3 | 1-3 · 2-3 | 1-3 · 2-3 | 1-3 · 3-3 | 2-3 | 1-3 · 2-3 | 2-3 | 1-3 · 2-9 · 3-3 | 2-3 | 1-3 · 2-3 | 1-3 · 2-3 | 1-3 |
| GreenGreen | #19FF19 | — | — | — | — | — | — | — | — | — | 1-4 | 2-4 | 1-4 |
| PurplePurple | #CC19FF | 2-5 | 1-5 · 2-5 | 1-5 · 2-5 · 2-8 | 1-5 · 1-9 · 2-5 | 1-5 · 2-5 | 1-5 | 2-9 | 2-5 · 3-5 | 1-5 | 1-5 · 2-5 | 1-5 · 2-5 · 2-8 | 1-5 · 2-5 |
| BlackBlack | #191933 | 1-6 · 1-9 · 2-6 | 1-6 · 2-6 | 2-6 · 3-6 | 1-6 · 2-6 · 2-8 | 1-6 · 1-9 · 2-6 | 1-6 · 2-6 | 1-6 · 3-6 | 1-6 | 1-6 · 2-6 | 1-6 · 2-6 | 1-6 · 2-6 | 1-6 · 1-9 · 2-6 |
| WhiteWhite | #E6FFFF | 1-7 · 2-7 · 2-9 | 1-7 · 2-7 | 1-7 · 2-7 · 3-7 | — | 1-7 · 2-7 · 2-8 | 1-7 · 2-7 · 2-9 | 1-7 · 1-8 · 2-7 · 3-7 | — | 1-7 · 2-7 | 1-7 · 2-7 | 1-7 · 2-7 | 1-7 · 2-7 |
| CyanCyan | #19E6FF | 2-2 | — | 2-2 | 3-2 | 2-2 | 1-2 | 3-2 | 1-2 · 1-9 · 3-2 | 2-2 | 2-2 | — | — |
| BrownBrown | #804C33 | — | 1-8 | — | 2-3 | 2-9 | — | — | 2-3 | 1-8 | — | 2-1 | — |
| OrangeOrange | #FF6600 | 1-1 | — | 2-1 | — | 2-1 | 1-8 | 1-9 · 2-1 | 2-6 | — | — | 2-9 | 2-1 |
| Slate BlueSlate Blue | #808BF9 | 1-5 | — | — | 1-8 · 3-5 · 3-6 | — | — | 1-5 · 2-5 · 3-5 | 1-5 · 1-7 · 3-1 | 1-9 · 2-5 | — | — | — |
| OliveOlive | #808000 | 1-8 · 2-3 | — | 3-3 | 3-4 | 1-3 | — | 1-3 | — | 1-3 · 2-9 | 2-9 | — | 2-3 |
| TurquoiseTurquoise | #00F0B6 | 2-4 | 2-4 | — | 1-4 | — | 1-9 | 3-4 | 3-4 | 1-4 | 2-4 | — | 2-4 |
| FuchsiaFuchsia | #CC1964 | — | 2-1 | 3-1 · 3-5 | 2-1 | — | 2-5 | 3-1 | 2-8 | 2-1 | — | 1-1 | — |
| GrayGray | #7F7F7F | 2-8 | — | 1-6 · 1-9 | — | — | — | 2-6 | 3-6 · 3-7 | — | — | — | 2-8 |
| CreamCream | #FEFED5 | — | — | — | 1-7 · 2-7 · 3-7 | 1-8 · 2-7 | — | — | 2-7 | — | — | — | — |
| PinkPink | #FE7FC8 | — | 2-8 | — | 2-9 · 3-1 | — | 2-7 | — | 1-1 | — | 1-8 · 2-8 | — | 1-8 |
| Dark GreenDark Green | #007F52 | 1-4 | 1-4 · 1-9 | 1-4 · 2-4 · 2-9 · 3-4 | 2-4 | 1-4 · 2-4 | 1-4 · 2-4 | 1-4 · 2-4 | 1-4 · 2-4 | 2-4 | — | 1-4 · 1-9 | — |
Costume coordinates are based on Ephinea Wiki: Mag colors .
The following 12 colours appear only on Mags from box drops. They were added to Ephinea on 6 March 2022. Click a hex value to copy it.












A Mag’s support effects are governed by its Trigger conditions; their activation chance rises with Synchro and their strength depends on IQ.
Synchro caps at 120% and drops by 5% each time the character dies. For its effect on Photon Blast power, see the mechanics page’s PB parameter reference.
Mag Synchro rules:
| Synchro | Chance bonus |
|---|---|
| 0-30% | +0% |
| 31-60% | +15% |
| 61-80% | +25% |
| 81-100% | +30% |
| 101-120% | +35% |
IQ affects the Mag’s healing and support effects. For Photon Blast damage, Leilla healing, Mylla & Youlla support levels and chain/donation examples, see Game mechanics: Mag Photon Blasts (PB).
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