IN-GAME VIEWWeapons

Mechgun / Weapons 12★
MILLE MARTEAUX
ミルマルト
Item type: Mechgun.
ATP · Attack200–220
ATA · Accuracy45
Requirements190 ATA
01Attributes
- ATP · Attack
- 200–220
- ATA · Accuracy
- 45
- MST · Mental strength
- 10
- Max grind
- +12
- ATP at max grind
- 224–244
- Special attack
- Unique special · see notes
- Normal attack targets
- 1
- Combo
- Combo enabled
- Horizontal range
- 100
- Vertical range
- 30
- Horizontal angle
- 12°
- Vertical angle
- 36°
- Special horizontal range
- 150
- Special vertical range
- 20
- Special horizontal angle
- 55°
- Special vertical angle
- 55°
ATP excludes weapon attributes, set effects and character bonuses. Attack ranges use internal game units.
02Effects & usage
- When the hundreds digit of Beat Time is even, the special attack is Divine Punishment; when it is odd, it becomes an auto-aimed attack. Divine Punishment triggers once per hit; a filter can fix the special attack mode.
Available cosmetic items
These items only change how this equipment looks, not how it performs.
Cosmetic skins
These are skin variants of this item. The catalog lists base models.
- Heart of Yasminkov 9000M
00B001 - Heart of Samba Maracas
00B002
Wiki notes (English)
Mille Marteaux's special attack varies depending on the beat time.
When the hundreds digit is even, its special turns into Divine Punishment.
03Acquisition
Obtained from (per the source page): combination.
Check the corresponding source for difficulty, Section ID and rates.


