The following values are for Ultimate difficulty. Fixed damage ignores DFP; surviving it requires enough HP.
“One Person” means damage in One Person mode; “Multiplayer” means damage in multiplayer mode. “—” means not applicable.
Anguish fixed-damage bonus
| Level | Fixed-damage increase |
|---|
| Lv. 1 | +16% |
| Lv. 2 | +44% |
| Lv. 3 | +80% |
EP1 — Forest
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Hildelt | Spawn landing | 5 | — | Fixed |
| Hildelt | Jump | 300 | — | Fixed |
| Hildelt | Gizonde | 136 | — | Lightning |
| Sil Dragon | Underground charge | 360 | 458 | Fixed |
| Sil Dragon | Ice spire (burrowing point) | 133 | 173 | Ice |
| Sil Dragon | Ice breath | 278 | 334 | Ice |
EP1 — Caves
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Nano Dragon | Straight laser | 300 | 360 | Fixed |
| Nano Dragon | Sweeping laser | 340 | 400 | Fixed |
| Pofuilly Slime | Tentacle | 243 | 274 | Fixed |
| Pofuilly Slime | Spit | 260 | 322 | Fixed |
| Pan Arms | Red laser | 380 | 438 | Fixed |
| Pan Arms | Blue laser | 320 | 398 | Fixed |
| Hidoom | Thrust | 360 | 443 | Fixed |
| Dal Ra Lie | Light orb | 301 | 401 | Fixed |
| Dal Ra Lie | Laser | 321 | 581 | Fixed |
EP1 — Mines
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Gillchich | Laser | 390 | 420 | Fixed |
| Dubchich | Laser | 390 | 400 | Fixed |
| Baranz | Missiles | 232 | 250 | Fixed |
| Baranz | Mines | 430 | 480 | Fixed |
| Canabin | Gizonde | 320 | 360 | Lightning |
| Vol Opt (phase 1) | Foie | 460 | 560 | Fire |
| Vol Opt (phase 1) | Gibarta | 332 | 432 | Ice |
| Vol Opt (phase 1) | Gizonde | 314 | 414 | Lightning |
| Vol Opt (phase 2) | Crusher | 500 | 700 | Fixed |
| Vol Opt (phase 2) | Missiles | 400 | 570 | Fixed |
| Vol Opt (phase 2) | Rock-prison laser | 640 | 1480 | Fixed |
EP1 — Ruins
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Dark Bringer | Charge | 560 | 680 | Fixed |
| Dark Bringer | Cannon shot | 490 | 700 | Fixed |
| Dark Bringer | Cannon shot (after TP drain) | 980 | 1400 | Fixed |
| Dark Gunner | Laser | 320 | 400 | Fixed |
| Dark Falz (Darvants) | Darvant | 198 | 278 | Fixed |
| Dark Falz (phase 1) | Divine Punishment | 560 | 660 | Fixed |
| Dark Falz (phase 1) | Rafoie | 314 | 414 | Fire |
| Dark Falz (phase 1) | Rabarta | 318 | 406 | Ice |
| Dark Falz (phase 2) | Divine Punishment | 585 | 690 | Fixed |
| Dark Falz (phase 2) | HP drain | 525 | 710 | Fixed |
| Dark Falz (phase 2) | Rafoie | 339 | 444 | Fire |
| Dark Falz (phase 2) | Rabarta | 343 | 436 | Ice |
| Dark Falz (phase 3) | Slash | 696 | 812 | Fixed |
| Dark Falz (phase 3) | Light orb | 610 | 700 | Fixed |
| Dark Falz (phase 3) | Grants | 546 | 611 | Light |
| Gran Sorcerer | Grants | 728 | 826 | Light |
EP2 — VR Temple
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Hildelt | Spawn landing | 5 | — | Fixed |
| Hildelt | Jump | 220 | 300 | Fixed |
| Hildelt | Gizonde | 48 | 136 | Lightning |
| Barba Ray | Bubble orbs | 255 | 279 | Fixed |
| Barba Ray | Laser | 481 | 519 | Fixed |
EP2 — VR Spaceship
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Pan Arms | Red laser | 380 | 440 | Fixed |
| Pan Arms | Blue laser | 320 | 360 | Fixed |
| Hidoom | Thrust | 360 | — | Fixed |
| Gillchich | Laser | 374 | 400 | Fixed |
| Dubchich | Laser | 358 | 390 | Fixed |
| Baranz | Missiles | 200 | 232 | Fixed |
| Baranz | Mines | 250 | 430 | Fixed |
| Gran Sorcerer | Grants | 620 | 845 | Light |
EP2 — Central Control Area
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Meriltas | Poison mist | 278 | 310 | Fixed |
| Gee | Airborne sting | 320 | 350 | Fixed |
| Gi Gue | Bomb | 662 | 900 | Fixed |
| Gi Gue | Fireball | 250 | 300 | Fire |
| Gibbles | Jump | 260 | 700 | Fixed |
| Mericarol | Charge | 360 | 400 | Fixed |
| Mericus | — | 392 | 444 | Fixed |
| Merikle | — | 300 | 336 | Fixed |
| Ul Gibbon | Gizonde | 96 | 180 | Lightning |
| Sinow Spigell | Rafoie | 155 | 137 | Fire |
| Sinow Berill | Rafoie | 155 | 131 | Fire |
| Gal Gryphon | Tornado | 183 | 207 | Fixed |
| Gal Gryphon | Stomp (close range) | 1280 | 1400 | Fixed |
| Gal Gryphon | Lightning strike | 700 | 640 | Lightning |
EP2 — Seabed
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Recon | Bomb | 200 | 500 | Fixed |
| Recon | Saw | 340 | 300 | Fixed |
| Delbiter | Charge | 600 | 720 | Fixed |
| Delbiter | Laser | 554 | 662 | Fixed |
| Morfos | Laser | 360 | 420 | Fixed |
| Sinow Zoa | Rabarta | 193 | 330 | Ice |
| Sinow Zele | Rabarta | 209 | 434 | Ice |
| Deldepth | Rabarta | 125 | 157 | Ice |
| Olga Flow (phase 2) | Sword wave | 640 | 666 | Fixed |
| Olga Flow (phase 2) | Divine Punishment | 900 | 989 | Fixed |
EP2 — Control Tower
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Del Lily | Death cloud | 650 | 822 | Fixed |
| Del Lily | Saw trap | 480 | 500 | Fixed |
| Epsilon | Rafoie | 1365 | 1465 | Fire |
EP4 — Crater
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Astark | Spawn landing | 5 | — | Fixed |
| Astark | Jump | 397 | — | Fixed |
| Dorphon | Charge | 468 | 720 | Fixed |
| Dorphon | Laser | 430 | 662 | Fixed |
| Satellite Lizard | Breath | 316 | 422 | Fixed |
| Yowie | Breath | 331 | 441 | Fixed |
| Zu | Laser | 236 | 421 | Fixed |
| Zu | Dive | 348 | 464 | Fixed |
| Ba Boota | Foie | 72 | 92 | Fire |
| Zu | Foie | 112 | — | Fire |
EP4 — Subterranean Desert
| Enemy | Attack | One Person | Multiplayer | Type |
|---|
| Merissa A | Jump | 417 | 556 | Fixed |
| Merissa A | Gibarta | 70 | 79 | Ice |
| Satellite Lizard | Breath | 426 | 568 | Fixed |
| Yowie | Breath | 449 | 599 | Fixed |
| Zu | Laser | 213 | 505 | Fixed |
| Zu | Dive | 479 | 638 | Fixed |
| Zu | Foie | 112 | — | Fire |
| Girtablulu | Foie | 82×2 | 102×2 | Fire |
| Girtablulu | Gibarta | 74×2 | 84×2 | Ice |
| Girtablulu | Gizonde | 76×2 | 96×2 | Lightning |
| Girtablulu | Lava eruption | 120 | — | Fire |
| Saint-Milion (phase 2) | Laser (inside holes) | 840 | — | Fixed |
| Saint-Milion (phase 2) | Tornado | 400 | — | Fixed |
| Saint-Milion (phase 2) | Missiles | 520 | — | Fixed |
| Shambertin (phase 2) | Laser (inside holes) | 882 | — | Fixed |
| Shambertin (phase 2) | Tornado | 480 | — | Fixed |
| Shambertin (phase 2) | Missiles | 572 | — | Fixed |
| Kondrieu (phase 2) | Laser (inside holes) | 838 | — | Fixed |
| Kondrieu (phase 2) | Tornado | 440 | — | Fixed |
| Kondrieu (phase 2) | Missiles | 543 | — | Fixed |