Fixed damage reference

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The following values are for Ultimate difficulty. Fixed damage ignores DFP; surviving it requires enough HP.

“One Person” means damage in One Person mode; “Multiplayer” means damage in multiplayer mode. “—” means not applicable.

Anguish fixed-damage bonus

LevelFixed-damage increase
Lv. 1+16%
Lv. 2+44%
Lv. 3+80%

EP1 — Forest

EnemyAttackOne PersonMultiplayerType
HildeltSpawn landing5—Fixed
HildeltJump300—Fixed
HildeltGizonde136—Lightning
Sil DragonUnderground charge360458Fixed
Sil DragonIce spire (burrowing point)133173Ice
Sil DragonIce breath278334Ice

EP1 — Caves

EnemyAttackOne PersonMultiplayerType
Nano DragonStraight laser300360Fixed
Nano DragonSweeping laser340400Fixed
Pofuilly SlimeTentacle243274Fixed
Pofuilly SlimeSpit260322Fixed
Pan ArmsRed laser380438Fixed
Pan ArmsBlue laser320398Fixed
HidoomThrust360443Fixed
Dal Ra LieLight orb301401Fixed
Dal Ra LieLaser321581Fixed

EP1 — Mines

EnemyAttackOne PersonMultiplayerType
GillchichLaser390420Fixed
DubchichLaser390400Fixed
BaranzMissiles232250Fixed
BaranzMines430480Fixed
CanabinGizonde320360Lightning
Vol Opt (phase 1)Foie460560Fire
Vol Opt (phase 1)Gibarta332432Ice
Vol Opt (phase 1)Gizonde314414Lightning
Vol Opt (phase 2)Crusher500700Fixed
Vol Opt (phase 2)Missiles400570Fixed
Vol Opt (phase 2)Rock-prison laser6401480Fixed

EP1 — Ruins

EnemyAttackOne PersonMultiplayerType
Dark BringerCharge560680Fixed
Dark BringerCannon shot490700Fixed
Dark BringerCannon shot (after TP drain)9801400Fixed
Dark GunnerLaser320400Fixed
Dark Falz (Darvants)Darvant198278Fixed
Dark Falz (phase 1)Divine Punishment560660Fixed
Dark Falz (phase 1)Rafoie314414Fire
Dark Falz (phase 1)Rabarta318406Ice
Dark Falz (phase 2)Divine Punishment585690Fixed
Dark Falz (phase 2)HP drain525710Fixed
Dark Falz (phase 2)Rafoie339444Fire
Dark Falz (phase 2)Rabarta343436Ice
Dark Falz (phase 3)Slash696812Fixed
Dark Falz (phase 3)Light orb610700Fixed
Dark Falz (phase 3)Grants546611Light
Gran SorcererGrants728826Light

EP2 — VR Temple

EnemyAttackOne PersonMultiplayerType
HildeltSpawn landing5—Fixed
HildeltJump220300Fixed
HildeltGizonde48136Lightning
Barba RayBubble orbs255279Fixed
Barba RayLaser481519Fixed

EP2 — VR Spaceship

EnemyAttackOne PersonMultiplayerType
Pan ArmsRed laser380440Fixed
Pan ArmsBlue laser320360Fixed
HidoomThrust360—Fixed
GillchichLaser374400Fixed
DubchichLaser358390Fixed
BaranzMissiles200232Fixed
BaranzMines250430Fixed
Gran SorcererGrants620845Light

EP2 — Central Control Area

EnemyAttackOne PersonMultiplayerType
MeriltasPoison mist278310Fixed
GeeAirborne sting320350Fixed
Gi GueBomb662900Fixed
Gi GueFireball250300Fire
GibblesJump260700Fixed
MericarolCharge360400Fixed
Mericus—392444Fixed
Merikle—300336Fixed
Ul GibbonGizonde96180Lightning
Sinow SpigellRafoie155137Fire
Sinow BerillRafoie155131Fire
Gal GryphonTornado183207Fixed
Gal GryphonStomp (close range)12801400Fixed
Gal GryphonLightning strike700640Lightning

EP2 — Seabed

EnemyAttackOne PersonMultiplayerType
ReconBomb200500Fixed
ReconSaw340300Fixed
DelbiterCharge600720Fixed
DelbiterLaser554662Fixed
MorfosLaser360420Fixed
Sinow ZoaRabarta193330Ice
Sinow ZeleRabarta209434Ice
DeldepthRabarta125157Ice
Olga Flow (phase 2)Sword wave640666Fixed
Olga Flow (phase 2)Divine Punishment900989Fixed

EP2 — Control Tower

EnemyAttackOne PersonMultiplayerType
Del LilyDeath cloud650822Fixed
Del LilySaw trap480500Fixed
EpsilonRafoie13651465Fire

EP4 — Crater

EnemyAttackOne PersonMultiplayerType
AstarkSpawn landing5—Fixed
AstarkJump397—Fixed
DorphonCharge468720Fixed
DorphonLaser430662Fixed
Satellite LizardBreath316422Fixed
YowieBreath331441Fixed
ZuLaser236421Fixed
ZuDive348464Fixed
Ba BootaFoie7292Fire
ZuFoie112—Fire

EP4 — Subterranean Desert

EnemyAttackOne PersonMultiplayerType
Merissa AJump417556Fixed
Merissa AGibarta7079Ice
Satellite LizardBreath426568Fixed
YowieBreath449599Fixed
ZuLaser213505Fixed
ZuDive479638Fixed
ZuFoie112—Fire
GirtabluluFoie82×2102×2Fire
GirtabluluGibarta74×284×2Ice
GirtabluluGizonde76×296×2Lightning
GirtabluluLava eruption120—Fire
Saint-Milion (phase 2)Laser (inside holes)840—Fixed
Saint-Milion (phase 2)Tornado400—Fixed
Saint-Milion (phase 2)Missiles520—Fixed
Shambertin (phase 2)Laser (inside holes)882—Fixed
Shambertin (phase 2)Tornado480—Fixed
Shambertin (phase 2)Missiles572—Fixed
Kondrieu (phase 2)Laser (inside holes)838—Fixed
Kondrieu (phase 2)Tornado440—Fixed
Kondrieu (phase 2)Missiles543—Fixed