Hit is the fifth weapon attribute, distinct from Native/A.Beast/Machine/Dark. Although displayed as a percentage, it adds the same amount directly to weapon ATA (for example, 10% Hit = +10 ATA), against all enemies.
Paganini’s normal weapon attribute service cannot add Hit. Dr. Montague can add Hit to enemy weapons, up to a maximum of 50%.
1. Battle Training
2. Claiming a Stake
3. Magnitude of Metal
4. Secret Delivery
5. Doc’s Secret Plan
1. Recommended quest: Dr. Osto’s Research
2. If you have already completed Dr. Osto’s Research
3. If you have completed both quests
During the government quest 9-5 "The Chosen (1/2)", you must trigger both conversations with Dr. Montague:
1. The large circular room in Desert 1
2. Before returning to Pioneer 2
In Episode 4’s Claire’s Deal 5, speak to Dr. Montague and spend PC (Photon Crystal) to add Hit to enemy weapons.
| PC cost | Success rate | Resulting Hit |
|---|---|---|
| 1 | 100% | 10% |
| 2 | 80% | 20% |
| 3 | 60% | 30% |
| 4 | 40% | 40% |
| 5 | 20% | 50% (maximum) |
Each upgrade costs the listed number of PCs, and you must advance one step at a time. Failure leaves Hit unchanged and consumes the PCs. Retrying costs the same amount.
| Measure | Value |
|---|---|
| Minimum cost (every attempt succeeds) | 15 PC(1+2+3+4+5) |
| Chance of succeeding at every step on the first attempt | 3.84% |
| Average cost to reach 50% Hit | About 42.5 PC |
Dr. Montague can add Hit to these 20 enemy weapons:
| # | Weapon (English) | Name |
|---|---|---|
| 1 | Rappy's Fan | RAPPY'S FAN |
| 2 | Booma's Claw | BOOMA'S CLAW |
| 3 | Gobooma's Claw | GOBOOMA'S CLAW |
| 4 | Gigobooma's Claw | GIGOBOOMA'S CLAW |
| 5 | Hildebear's Cane | HILDEBEAR'S CANE |
| 6 | Hildeblue's Cane | Hildeblue's Cane |
| 7 | Dragon's Claw | Dragon's Claw |
| 8 | G-Assassin's Sabers | G-ASSASSIN'S SABERS |
| 9 | P-Arms's Blade | P-ARMS'S BLADE |
| 10 | S-Beat's Blade | S-BEAT'S BLADE |
| 11 | S-Red's Blade | S-RED'S BLADE |
| 12 | Delsaber's Buster | DELSABER'S BUSTER |
| 13 | Sorcerer's Cane | SORCERER'S CANE |
| 14 | Baranz Launcher | BARANZ LAUNCHER |
| 15 | Belra Cannon | BELRA CANNON |
| 16 | Bringer's Rifle | BRINGER'S RIFLE |
| 17 | Gi Gue Bazooka | GI GUE BAZOOKA |
| 18 | S-Berill's Hands #0 | S-BERILL'S HANDS #0 |
| 19 | S-Berill's Hands #1 | S-BERILL'S HANDS #1 |
| 20 | Gal Wind | GAL WIND |
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